An unfinished 1-map TRPG about fighting an unwinnable battle.

Play using the mouse.

There’s no sound as I cannot figure out why it doesn’t work with HTML5.

I got barely anything done during the first two days, and what little I made I discarded at the start of the third day as I was unhappy with how it turned out. Meaning that everything save for the character sprites was done today. As a result, while I’m positively surprised by the amount of work I managed to get done, I’m also tired of this project. There are two features I didn’t have time to implement but would make the game much better: proper pathfinding for enemies and an ability to switch equipped weapons.

This was supposed to be an entry to the Jam format, but I lost internet connection 1 hour before the deadline and was unable to submit because of that.

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